This post has been conveniently broken into two sections, each serving a different part of Joystiq's demographic. Please read whichever is most relevant to you.
For the Young:
We try to keep the curmudgeonly "lessons for the youth" to a minimum here at Joystiq -- we don't like being reminded of how old we are anymore than you do -- but you really should check out these screens of Atari's Haunted House reboot to see what gamers of yore used to call "fun." Each screen shows a scene from the ancient Atari 2600 title side-by-side with the new version for PC, Wii and Xbox Live Arcade.
For the Cantankerous:
Atari has released new screens of its bastardization of the Atari 2600 classic, Haunted House. This entry in the franchise -- soon to be available on PCs and those consoles you refuse to buy -- takes place 30 years after the original. It seems that Samuel Silverspring disappeared on his trek through Graves Mansion all those years ago, and now it's up to his grandchildren to find out what happened. You can see this new abomination side-by-side with the original in the gallery below.
Continue reading Haunted House screens bridge the generation gap Haunted House screens bridge the generation gap originally appeared on Joystiq on Fri, 10 Sep 2010 00:00:00 EST. Please see our terms for use of feeds.
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| PS3 Attitude: The Gamespot roster reveal is actually not the complete list. 14 WWE Superstars have not been announced yet and they arent DLC either. |
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| Critical Gamer writes: EDITORS NOTE: Id like to remind our readers that Tarquins opinions do not necessarily coincide with those of anybody else at Critical Gamer. Tarquins views are only guaranteed to represent the views of Tarquin.
Hey look, a disclaimer just for me. Bless em. So, my first article for Critical Gamer attracted a fair amount of attention, both here and at N4G. Its nice to be noticed even by sociopathic nerds.
That doesnt tell the whole story, though. First of all the majority of comments that referred to me directly were somewhat negative. Secondly, most of the comments on N4G didnt refer to me and, to be honest, most of them didnt even acknowledge the existence of my article. I had inadvertently set off a mini fanboy war between PS3 and 360 zealots, which seems to be even easier than I had suspected. I repeat the sentiment of my previous article: people are idiots. |
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| GamerNode writes:
"Gone are the days of chiptunes and beeps/boops. Now, full symphony orchestras provide the backdrop for your gaming pleasure. Of course, there are instances where the classic sound is revived, but for the most part gaming soundtracks are beginning to rival the Boston Pops."
The top 15 songs of this console generation. |
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| The NPD Group has announced its tracking results for U.S. video game industry sales in August, showing overall revenues for the industry dropping ten percent compared to the same month last year.
Overall industry sales for the month were down $91.4 million from last year, to $818.9 million for the month. Hardware sales dropped five percent ($14.7 million) year-over-year to $282.9 million for the month, while software sales were down 14 percent ($67.7 million) to $403.5 million. Accessory sales were down six percent, while sales of portable hardware and software were down sharply, seeing a 25 percent drop. |
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| EMEAA Hardware:
Console - Weekly (change) - Total
DS -- 100,396 (-2%) - 53,877,325
X360 -- 82,179 (-14%) - 16,788,616
Wii -- 76,359 (+15%) - 28,476,851
PS3 -- 59,405 (+2%) - 16,944,425
PSP -- 29,012 (+7%) - 24,987,151
PS2 -- 17,085 (-8%) - 61,497,777 |
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| "This week in gaming history, Sony PlayStation turns 15 and Nintendo 64 turns 14. Have a look back at this historic battle, now a decade and a half later." |
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| The August 2010 NPD data report has been released which covers the hardware/software sales for the month. |
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