Archive for July, 2009
Friday, July 31st, 2009
 There aren't any concrete plans for a sequel to Tatsunoko vs. Capcom yet (but it's Capcom, so there will be a sequel), but producer Ryota Niitsuma has some ideas about one, as revealed in an interview with Siliconera. Asked whether a followup game would appear on the Wii or HD consoles, he said "As the way I'm seeing it now, the sequels will be on the Wii as well." He actually had some nice, fan-friendly reasoning for the declaration, different from his earlier statement about technical issues keeping the series on Wii. "If people are going to invest in this game, like we want them to," he said, "they're going to go out and buy arcade sticks. It would be a disservice to fans to just put out this one game that they buy sticks for and then they have nothing more to play." Niitsuma also spoke a little more about the absence of Hakushon Daimao and the plan to replace him with "around three to four, maybe more" and the difficulty of designing online games for Wii. If there's a Tatsunoko vs. Capcom sequel, it will be on Wii originally appeared on Joystiq Nintendo on Fri, 31 Jul 2009 18:30:00 EST. Please see our terms for use of feeds.
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Friday, July 31st, 2009
Though we could call the list of folks showing their faces in Tony Hawk Ride a whole mess of things, one we wouldn't call it is "celebrity." Rather than drop in famous folks like Steve-O or, umm, Wolverine, the list that Eurogamer nabbed features more actual skateboarders than anything else. From Steve Nesser to Dustin Dollin to Mike "I beat up four dudes by myself" Vallely, the roster features little in the way of traditional Tony Hawk tomfoolery. Don't let the halfway-there hoverboard fool you, dearest reader, this is clearly a more serious skateboarding entry in the Tony Hawk game franchise. Peep the entirety of the list after the jump. Continue reading Activision details Tony Hawk Ride's 'celebrity' roster Activision details Tony Hawk Ride's 'celebrity' roster originally appeared on Joystiq on Fri, 31 Jul 2009 17:45:00 EST. Please see our terms for use of feeds.
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Friday, July 31st, 2009
SEGA has released sales numbers for the amount of games sold for each system, which comes from the company's Q1 2009 financial results.
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Friday, July 31st, 2009
Huge Tatsunoko vs Capcom interview from Siliconera
How is the online play system shaping up?
Ryota Niitsuma, Producer: We wanted to make this game so you can play it over a network and have leaderboards. The main thing is the Wii itself isn't suited to that. It isn't optimized for playing online. We're working right now to polish it so there aren't any problems with lag when playing online.
That's interesting. I hear Eighting already developed an online mode for an upcoming Naruto game. Is Tatsunoko vs. Capcom using the same code?
We did take elements that they [Eighting] developed from the Naruto game, but we almost had to start from scratch with this because there hasn't really been such a hardcore fighting game on the Wii. We could use some elements from the Naruto fighting game, but we had to go a step further and almost rebuild the system to handle this type of game.
Will the online mode support Wii Speak?
I can't say for sure at the end how it's going to turn out, but right now it does not support Wii Speak. We're still in the development process so in the end it could.
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Friday, July 31st, 2009
Every so often, Nintendo publishes an updated release date schedule of sorts that comes alongside a financial report. The company has decided to send out its most recent schedule, which includes dates for Wii/DS products in North America, Europe, and Japan.
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Friday, July 31st, 2009
PixelatedGeek says "Back at Comic-Con, Viz Media and Naruto were holding an open tournament using this game. None of the players have played it before since it hasn't come out yet. Winner received a brand new Wii system. I stayed for the whole competition and enjoyed almost every battle. There were somethings that have yet to be polished though. Mainly the in-game sounds .
Now, at the tournament, no one used the Wiimote and Nunchuck combo. All players opted for the classic Wii controller. I'm not sure why fighting game developers would want to program for the Wiimote and Nunchuck combo. It doesn't add much to the game and just seems like a waste of effort, in my opinion. If it's for the sense that you are actually doing that super move, then I know of only young kids would try and do it. But yet, I bet they would get confused anyways.
NARUTO Shippuden: Clash of Ninja Revolution 3 comes out for the Nintendo Wii system November 16, 2009 for $39.99."
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Friday, July 31st, 2009
 A few lucky Japanese WiiWare shoppers who pick up the Pokemon Mystery Dungeon games next week will get limited-edition gifts from Club Nintendo. Fifty people who buy at least two of the three WiiWare roguelikes will get this pop-up book thing, which is, honestly, not that exciting of a pop-up. It's basically a paper dome. Two hundred people who purchase just one of the games will randomly be drawn to win a Wiimote/DS strap featuring artwork from the game they purchased. Meanwhile, Nintendo of America has indicated no plans to release the games, and it won't indicate any such plans until they magically appear on the Wii Shop. Don't expect any promotions like this, or, really, any promotion at all. Downloadable Pokemon Mystery Dungeon games get physical Club Nintendo items originally appeared on Joystiq Nintendo on Fri, 31 Jul 2009 16:40:00 EST. Please see our terms for use of feeds.
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Friday, July 31st, 2009
 In a supplement to Nintendo's earnings statement yesterday, the company released some sales numbers for top-selling games in the last quarter. Four Nintendo products sold over one million copies between April and July, only one of which was a new release anywhere in the world during that time. Pokemon Platinum on DS, which came out in North America in March, right before the quarter started, moved 1.91 million copies in Q1, for a life-to-date total of 5.66 million worldwide. It was an even better quarter for the Wii's evergreens. Wii Fit sold an additional 3.6 million copies, bringing its LTD to 21.82. Mario Kart Wii sold 2 million, making its total 17.39 million. And Wii Sports sold an additional 1.91 million copies, bringing its total sales number to a ridiculous 47.62 million, including copies sold in hardware bundles. And that's why there's a sequel. Source (PDF) Wii Sports approaches 50 million copies sold originally appeared on Joystiq on Fri, 31 Jul 2009 15:45:00 EST. Please see our terms for use of feeds.
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Friday, July 31st, 2009
Sega revealed sales data for two of their titles, Virtua Tennis 2009 and The Conduit, in their quarterly earnings report.
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Friday, July 31st, 2009
Gaming Union writes "Silent Dreams have just announced that they are developing a new title for the Nintendo Wii, which will be released on WiiWare towards the end of 2009."
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